100 Experience Points
An Adventure in Indie Game Development

MonoGame Getting Started Tutorials

As promised, I have more updates about the future of XNA and my website. I’ve just spent most of the day adding several new tutorials to my website. (Yes, instead of working on my game. I’m not sure quite yet how to count today in the 100 days. After all, I’ve given up a Saturday for this now, which is my best day to get stuff done.)

These new tutorials are for MonoGame, and they’re the equivalent of my Getting Started tutorials for XNA. The good news is, once you get through these first few tutorials, much of what you do will be the same as the rest of the XNA tutorials.

Here’s the link: rbwhitaker.wikidot.com/monogame-tutorials.

I’m really curious to see what others think about MonoGame. These tutorials are fresh off the press, and the ink is still drying. (Which means any mistakes are just smudged ink instead of me actually making a mistake. I don’t ever do that.)

But seriously, if you have any problems, please let me know so that I can get things fixed. And if you choose to start exploring MonoGame as an alternative, I want to know how it works for you. As for my game, I’m currently sticking with XNA. (I’ll explain more on that in a different post.)

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