100 Experience Points
An Adventure in Indie Game Development

Naming Competition Entries

I’m getting this out quite a bit later in the day than I had anticipated, but here’s the list of entries. (I’ll extend the time period for comments and equal amount of time.) All of these are open for comment. Don’t feel like you need to comment on every single one or anything. If one stands out to you, say so. If you can see a potential problem with a name that I’m not thinking of, say so. If you just have a comment about selecting a name in general, go ahead and leave a comment.

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Naming "Competition"

I got an email from somebody a couple of weeks ago, telling me I should consider asking you guys for potential names for the game. I should have done it weeks ago, but today, I’m announcing that I’m starting a mini-competition for my game’s name. The winning entry gets their name in a “Special Thanks” section of the (yet-to-be-made) credits.

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Day 88: 15 May 2013

New update again. Here’s the link if you’re not getting the automatic updates already: http://100ExperiencePoints.com/daily/100XP-Setup.exe.

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Day 86: 13 May 2013

I apologize for what I’m about to do to you, but I’m going to give you a build that is sort of half complete. Tonight I’ve been working on shield generators for the game. One of my biggest priorities right now is to bring the damage engine in line with what I expect it to do. It may take a few more days.

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Day 81: 8 May 2013

It’s been another really good day. Somehow, I’ve been finding plenty of time (and motivation) to work on this game, and it has been progressing really well lately.

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Day 74: 1 May 2013

I spent the day working on getting these new hulls up and running. It’s mostly working, but there are a few bugs that I need to get worked out still before I put out a new release. But just to give you guys some eye candy:

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