100 Experience Points
An Adventure in Indie Game Development

Prologue: Game Dev Eve

I’m sitting here the night before my big plan begins. It’s Game Dev Eve.

My mind is full of questions.

Is 100 days enough to make a real game?

Is this project too big to tackle?

Is this game really worth 100 of my evenings and 15 of my weekends?

Do I really know how to do this?

Am I making a big mistake?

Why, oh why, am I even thinking about doing this to myself?

I don’t know the answers. Yet. That’s got to make anyone nervous. A few days ago, when I decided that this was where I was going, I knew about these questions, somewhere in the back of my mind. But tonight, they’re almost haunting. I shouldn’t be up so late. The darkness and the snow storm outside make a bad ambiance. And it doesn’t help that the music that I’m listening to is a bit eerie. Or at least mysterious.

I was going to just go to bed, but I set out to chronicle my experience on this journey, and I felt like I couldn’t skip the things I was feeling right now. All of this anxiety. It’s the same feeling that you get standing on the edge of a diving board.

OK. Perhaps I’m just making things worse by psychoanalyzing myself.

On the bright side, even though these feelings have dominated the evening, they haven’t dominated the last week. Most of the week has been anticipation for the upcoming weekend, and taking out that first slice of my game. I wish those feelings would come back right now….

I suspect I’m in for another change in mood once I really get going tomorrow. I think the anxiety and the anticipation will both go away and leave… what? Excitement? I hope.

For now, though, I’ve got a night of sleep and a day of work before the weekend begins.

The next time you see me, I’ll be on the other side of the plane, and into the Realm of the Unknown Adventure.

Catch me if you can.

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